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James Smith's avatar

I'm now retired & whole heartedly agree. In the 90's I first used rough 3D print-outs of computer models of my designs under velum to speed up marker renders. In the early 2000's it was meshing CAD renders in Photoshop, & until a few years ago, renderings with textures all in the CAD render module. These were all based on the designs people like me & colleagues came up with. The CAD images have always left me cold, but clients wanted them. Now? Glossy AI images & the CAD images that support them are today's versions of Oil on Velvet images of Elvis.

Bill Hulet's avatar

How I loathe these sorts of designers. Blue sky designs that don't have to think about costs, the difficulty to construct, the ease of repair, whether it can be cleaned or not, the impact on the neighbourhood and environment, etc.

I worked in an academic library for 31 years and part of my job was moving furniture. I used to absolutely hate it when some bright bean in management bought some piece of beautiful, nice furniture---that was assembled in place and became an absolute horror to move when they inevitably wanted to move it. (I still have sciatica from one abysmal scanner I had to move at zero notice by myself one night that had no proper hand-hold on it or easily-found balance point.)

There is a reason why 'traditions' developed about how to build structures. They were based on experience about how easy it was to build or maintain something. When you totally divorce design from the people who build, maintain, or work inside buildings you end up with monuments to individual designer's boundless ego--and are constant reminders to 'the little people' that no one really cares how needlessly miserable they make other people's lives.

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